[ Week 4 ] - Devlog 20 - 26 May 2024
Shaman's House » Devlog
Our game development still continues in the fourth week, here are details of this week's progress and improvements based on each role :
Game Designer
- Continue the final stage of Game User Interface (UI)
- Design a logo
Design a logo according to the results of discussions with the game artist.
Game Artist
- Fix texture
The imported texture was messy so it was fixed and also baked for the UV map of the original object.
- Organize asset collection
Placing objects according to room location in a collection and arranging the naming of objects before they are ready to be handed over to the programmer.
- Create game logo
Create a logotype according to logo has been designed by the game designer.
- Create jumpscare
Jumpscares asset are made by rendering 3D characters that have been given lighting and then edit them into a jumpscare video.
- (Audio)
Game Programmer
Get Shaman's House
Shaman's House
Status | Released |
Author | Keramat Studio |
Genre | Survival |
Tags | 3D, First-Person, Horror, Singleplayer |
More posts
- [ Week 6 ] - Devlog 3 June -9 June 2024Jun 12, 2024
- [ Week 5 ] - Devlog 27 May -2 June 2024Jun 04, 2024
- [ Week 3 ] - Devlog 13-19 May 2024May 23, 2024
- [ Week 2 ] - Devlog 6 - 12 may 2024May 23, 2024
- [ Week 1 ] - Devlog 29 April-05 Mei 2024May 14, 2024
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