[ Week 4 ] - Devlog 20 - 26 May 2024


Our game development still continues in the fourth week, here are details of this week's progress and improvements based on each role :


Game Designer

  • Continue the final stage of Game User Interface (UI) 

  • Design a logo

Design a logo according to the results of discussions with the game artist.


Game Artist

  • Fix texture 

The imported texture was messy so it was fixed and also baked for the UV map of the original object.


  • Organize asset collection

Placing objects according to room location in a collection and arranging the naming of objects  before they are ready to be handed over to the programmer.

  • Create game logo

Create a logotype according to logo has been designed by the game designer.

  • Create jumpscare

Jumpscares asset are made by rendering 3D characters that have been given lighting and then edit them into a jumpscare video.

  • (Audio)

Game Programmer

Get Shaman's House

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