[ Week 2 ] - Devlog 6 - 12 may 2024
Details of game development in week 2 are as follows based on each role :
Game Designer
- game UI references
Looking for Game UI references in Game UI Database ( Game UI )
- Create Layout UI Game Menu
Create UI Game Menu Layout in the form of title screen, Loading screen, Game Menu, Setting Option , and Mid Game.
Game Artist
- Creating 3D model characters
The 3D model's art style is low poly with textured images by photo based.
- Collecting and creating texture
Because most of the 3D object textures are photo based textures, the textures are obtained by taking photos, or looking for free license images. Then the image textures will go through the editing stage, both in terms of color and shape, to suit our needs.
- Create a base environment (wall and floor)
The map/environment layout that has been designed by the designer will be added as a reference, then in 3D, artist will trace the shape of the reference layout.
Game Programmer
2. Implementation of player controller
3. Minor fix
4. Implementation of door mechanics, drawers, drawer locks
5. Implementation of chest mechanics and locks as well as flickering lamps
Get Shaman's House
Shaman's House
Status | Released |
Author | Keramat Studio |
Genre | Survival |
Tags | 3D, First-Person, Horror, Singleplayer |
More posts
- [ Week 6 ] - Devlog 3 June -9 June 2024Jun 12, 2024
- [ Week 5 ] - Devlog 27 May -2 June 2024Jun 04, 2024
- [ Week 4 ] - Devlog 20 - 26 May 2024Jun 04, 2024
- [ Week 3 ] - Devlog 13-19 May 2024May 23, 2024
- [ Week 1 ] - Devlog 29 April-05 Mei 2024May 14, 2024
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